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1. it looks DAH SAME!! - in Test Server Feedback [original thread]
The Raven is one of the oldest and most iconic ships in EvE. For 8 years its been there proudly on game boxes and posters, and it has done it with damn grace. Somethings don't need a radical makeover. This is certainly one of them.
- by Cunane Jeran - at 2011.11.16 18:09:00
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2. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Ha you have caught me out there. Who doesn't want a bit extra to whatever they are using. As for feedback, I was providing my insights and view on the current changes, it provoked discussion most of it negative yes, but it has further pointed out...
- by Cunane Jeran - at 2011.11.15 00:49:00
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3. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
I'll admit most of my fighting happens on gates, in small gangs, so the speed thing has never been an issue, I've never had to close vast distances and I'm very rarely solo. Personal preference, AC's are good there is no denying that but they ar...
- by Cunane Jeran - at 2011.11.15 00:26:00
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4. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
I'm including the ships instead of just the "pure" hybrid stats because at the end of the day without the ships included all you have is a gun, and last time I checked a gun can't fly. There is no point in holding them separate to the ships and bo...
- by Cunane Jeran - at 2011.11.15 00:04:00
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5. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
thoth rothschild wrote: In all honest, you want to troll us ? Last time i've seen a gallente ship in a small gang is 300 millenia ago. Currently there are only 2 ships used in small gangs a) hurricane b) drake some fillers like hugin, claym...
- by Cunane Jeran - at 2011.11.14 23:16:00
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6. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Magosian wrote: I don't ever recall making the complaint I couldn't fit a hybrid ship properly. How is this the most important change? Because it offers a huge boost to tracking/damage/survival Magosian wrote: Again, hybrids wer...
- by Cunane Jeran - at 2011.11.14 22:53:00
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7. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
I don't see what more you guys could want, beyond a power creep. Firstly lets ACTUALLY look at the important change. Fitting Requirements and Cap usage . If you have actually bothered to go and try some new fits out, use your noggin a bit, yo...
- by Cunane Jeran - at 2011.11.14 22:13:00
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8. This font is ****! - in Test Server Feedback [original thread]
New font is a lot easier on the eyes and a lot clearer. Yellow links are really needed though.
- by Cunane Jeran - at 2011.11.13 11:39:00
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9. SISI is VERY dark and not in a good way - in Test Server Feedback [original thread]
I can't say I've noticed, I'm out in some dark dark nul as well at the moment, I see my ship fine, no eye strain and brightness is on par with Tranq
- by Cunane Jeran - at 2011.11.13 11:37:00
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10. Cannot connect to Test Server: Access Denied: No Subscription. . . wha? - in Test Server Feedback [original thread]
Read the stickies at the top of this page. Don't worry, I'm not judging you for your inability to find clear information.
- by Cunane Jeran - at 2011.11.11 14:50:00
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11. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
These new changes are fantastic, the old changes had put us in a good place, but I honestly believe this is now really closed down the gap between projectiles and hybrids a bit more while putting us square on par with lasers.
- by Cunane Jeran - at 2011.11.09 02:50:00
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12. September 8th patch, what's new - in Test Server Feedback [original thread]
This may be in bad taste but, I've got a chub on over those miss shots.
- by Cunane Jeran - at 2011.11.09 02:11:00
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13. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
After more playing (and comparing) Hybrids really need something else, I believe ammo changes would be the way forwards, less range variations (hell what difference does -30% and -10% range make to 1k?) and maybe allowing some damage options inste...
- by Cunane Jeran - at 2011.11.08 13:41:00
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14. A Radical Proposal: Remove Blasters (a New Gallente) - in Test Server Feedback [original thread]
Blasters have their place. On a station or gate they will shred the hell out of anything, or if your in a small gang and they make the mistake of ignoring you, once again they will shred the hell out of anything. Do you folks even use blasters? J...
- by Cunane Jeran - at 2011.11.08 13:37:00
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15. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
I was just playing around with the Talos pvp a bit more, 425mm rail Nanofit, was honestly surprised, it wasn't bad
- by Cunane Jeran - at 2011.11.05 13:29:00
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16. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
Schmell wrote: Ors Darklighter wrote: Can anyone post a screen of the skill requirements? Level 3 BC IIRC as it is tier 3 battlecruisers. Still you need skills for large guns, and lots of fitting skills, because those CPU and PG numbers ...
- by Cunane Jeran - at 2011.11.04 18:41:00
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17. New V3 Ship Textures - in Test Server Feedback [original thread]
I've always wondered why we couldn't have the Green and Orange skins that the Gallente FW navy ships have, they look amazing, so much better than the camo
- by Cunane Jeran - at 2011.11.04 18:02:00
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18. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
I can only speak for the Talos. I love it. Absolutely love it. Anyway Feedback PvE: Pretty darn good. I went with a pretty basic fit Talos PvE wrote: 8x 350mm Prototype Railguns 1x Y-something 10mn Afterburner 1x Tracking Comp II 2x Cap Rec...
- by Cunane Jeran - at 2011.11.04 17:15:00
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19. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Fitting wise, they are a dream. Excellent work Rails are great, when used in conjunction with tracking mods Blasters are fine, but a little extra damage would go amiss For those saying change it to shield, Do you really want to have to try getti...
- by Cunane Jeran - at 2011.11.04 16:08:00
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